Posts tagged secret
Doing things the hard way

This year, we gave a talk at GDC called “Making Night in the Woods Better with Open Source”. In it, we talked about how Night in the Woods, which came out last month and you should totally go buy, used the open source process in its development.

Unlike most of our other talks, we did something a little ridiculous with this one - we built an entire presentation system, from scratch, into Night in the Woods. We’re actually pretty proud of this, and so we put together a video showing how it was done. Check it out!

Uploaded by Secret Lab Pty. Ltd. on 2017-03-30.

The talk from GDC is also available online, and we've embedded it below:

In this 2017 GDC session, Secret Labs' Jon Manning explains how Night in the Woods open-sourced Yarn, the dialogue system managing all of the text in the game, in the middle of production. Manning discusses how the community took Yarn over, made it better, and improved the life of the development team as a result.