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Qantas Joey Playbox

We worked with Qantas to build the Joey Playbox, a free game designed for children 4 to 8 years old to play creatively and freely.

We worked closely with Qantas to adhere to their brand guidelines and image, while building a fun, engaging game for children that encourages creativity and creation.

iPad Game / Built with Unity

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The Museum Game

We work with the National Museum of Australia to design, build, and maintain The Museum Game.

The Museum Game is designed for school groups in years 5 to 12, and promotes creative thinking about historical sources, and the connections between objects.

iPad Game / Built with Swift
Game Server / Built with Swift

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Night in the Woods

We helped out on popular indie adventure game, Night in the Woods by creating our open source narrative game dialogue engine, Yarn Spinner.

Library / Built with C#

The Kerbal Player's Guide

Dr Jon and Dr Paris, from Secret Lab, teamed up with Dr Tim, Dr Alasdair, and Paul to write the ultimate guide to Kerbal Space Program, the popular space program simulation video game.

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Play School 

We built the popular, award-winning Play School Art Maker and Play Time games for the ABC.

Based on the hit, historical TV show for children, these two games encouraged free, creative play, and become some of the most popular iPad games for children in Australia.

iPad Games / Built with Objective-C

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